Devil’s in the Detail (Music, Combat, Gwent & More) – Witcher Documentary Series

To make a game as detailed as The Witcher 3: Wild Hunt requires a team of people working on a broad range of systems. In our final video of this series we delve into music, combat design, AI, cinematic design, writing, performance capture, and of course, Gwent.

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Song of Sword Dancer:
Kaer Morhen:
The Hunter’s Path:
Tavern Music 1: